A (relatively advanced) pixled::signal::Triangle example. But the Triangle function can be used exactly the same way as Sine, so also see the pixled/signal/sine.cpp example.
| insane_triangle_ratial_t.gif     | 
    | 
#include "pixled.h"
#include "pixled/gif_output.h"
 
 
int main(int argc, char** argv) {
    pixled::GifOutput out(256, pixled::FIT_WIDTH, 20, panel);
 
    
    {
        
                
                
                1.0,
                
                        
                            
                            
                            
                                pixled::Cast<coordinate>(center_x),
                                )
                            )
                        / 8.f 
                        ))
                );
 
 
        
        out.write(runtime, 60, "insane_triangle_radial_t.gif");
    }
}
Definition: animation.h:88
 
Definition: geometry.h:57
 
Definition: geometry.h:91
 
Definition: geometry.h:13
 
Definition: geometry.h:27
 
Definition: mapping.h:150
 
Definition: animation.cpp:3